Bliss Brain Unveils Princess Maker 2 Regeneration Game Launch Dec 21

(Last Updated On: August 11, 2023)

Japanese game publisher Bliss Brain made an announcement on Thursday regarding the upcoming release of Princess Maker 2 Regeneration. This game will be available for Nintendo Switch, PlayStation 4, PlayStation 5, and PC via Steam on December 21.

The release commemorates the 30th anniversary of Princess Maker 2’s original launch. More details about the game will be disclosed in the near future.

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In 1993, Gainax introduced the Princess Maker 2 game, a pivotal part of the franchise. Subsequently, Gainax and Korean game publisher CFK collaborated on Princess Maker 2: Refine, a Windows remake from 2004, which landed on Steam in 2016.

Princess Maker 2 Regeneration Game

Expanding the series, CFK brought forth Princess Maker: Faery Tales Come True (Princess Maker: Yumemiru Yōsei) and Princess Maker Go! Go! Princess in 2019. These games were released for the Nintendo Switch and PC via Steam.

Princess Maker: Yumemiru Yōsei initially debuted on PlayStation in 1997 before extending its reach to Windows, Sega Saturn, and Sega Dreamcast. Meanwhile, Princess Maker Go! Go! Princess, a board game featuring beloved characters from the franchise, first emerged in 1999 for the PlayStation.

The visionary behind the franchise, Takami Akai of Gainax, conceptualized, designed, and directed the series, a pioneering presence in the “bishōjo simulation” genre. Gainax’s original Princess Maker game premiered in 1991 on the MSX platform. Subsequent editions like Princess Maker 5 were launched on the PC in 2007 and on the PS2 and PSP in 2008.

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Mgame ventured into the realm of iOS and Android devices with a Princess Maker release in September 2015. These games even inspired the creation of the Petite Princess Yucie manga and a 26-episode TV anime in 2002.


Source: Bliss Brain’s Twitter account via Otakomu

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Monika Chopra
Monika Chopra is a Mumbai-based anime writer from a wealthy background. An open lesbian, she advocates for #LGBTQ+ rights through her globally loved narratives. Her work focuses on inclusivity and the slice-of-life anime genre, finding extraordinary in the ordinary.

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